Files
MQTTnet/Source/MQTTnet.Server/Options/MqttServerTcpEndpointBaseOptions.cs
T
980a5d0a6d Improve performance and drop support for old frameworks (#2068)
* Remove WebSocket4Net extension library

* Remove UWP support

* Drop support for all old frameworks

* Update CI

* Update CI

* Update CI

* Update CI

* Remove obsolete code

* Set default protocol version to 5.0.0

* Remove obsolete tests

* Remove old dependencies

* Reset release notes

* Move server to dedicated project

* Fix unit tests

* Update and cleanup nuget packages

* Fix unit tests
Refactor code

* No longer throw exception when receiving non success CONNACK

* Enable nuget signing

* Enable nuget signing

* Enable nuget signing

* Enable nuget signing

* Enable nuget signing

* Enable nuget signing

* Enable nuget signing

* Enable nuget signing

* Enable code signing

* Enable code signing

* Enable code signing

* Fix client endpoint handling

* Improve CI

* Fix CI

* Fix CI

* Fix CI

* Fix CI

* Import changes from version 4

* Cleanup target frameworks and remove obsolete code

* Drop support for dotnet7.0

* Remove managed client

* Version5 auditmode (#2016)

Added NuGet audit mode and some other settings to get informed about security issues.

* Address warnings from analyzers

* Support for ReadOnlySequence as payload (#2046)

* use ReadOnlySequence as payload

* fix build

* fix build

* skip sign in forks

* remove unnecessary owner

* tests and extensions

* remove test

* simplify WritePacketBuffer, remove unused helper

* Adjust namespaces

* Fix build errors

* Import latest fixes from main branch

* Adjust namespaces

---------

Co-authored-by: SeppPenner <HansM2013@gmx.de>
Co-authored-by: Martin Regen <mregen@microsoft.com>
2024-08-24 11:47:21 +02:00

63 lines
2.4 KiB
C#

// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Net;
using System.Net.Sockets;
namespace MQTTnet.Server
{
public abstract class MqttServerTcpEndpointBaseOptions
{
public bool IsEnabled { get; set; }
public int Port { get; set; }
public int ConnectionBacklog { get; set; } = 100;
public bool NoDelay { get; set; } = true;
/// <summary>
/// Gets or sets whether the sockets keep alive feature should be used.
/// The value _null_ indicates that the OS and framework defaults should be used.
/// </summary>
public bool? KeepAlive { get; set; }
/// <summary>
/// Usually the MQTT packets can be send partially. This is done by using multiple TCP packets
/// or WebSocket frames etc. Unfortunately not all clients do support this feature and
/// will close the connection when receiving such packets. If such clients are connecting to this
/// server the flag must be set to _false_.
/// </summary>
public bool AllowPacketFragmentation { get; set; } = true;
/// <summary>
/// Gets or sets the TCP keep alive interval.
/// The value _null_ indicates that the OS and framework defaults should be used.
/// </summary>
public int? TcpKeepAliveInterval { get; set; }
/// <summary>
/// Gets or sets the TCP keep alive retry count.
/// The value _null_ indicates that the OS and framework defaults should be used.
/// </summary>
public int? TcpKeepAliveRetryCount { get; set; }
/// <summary>
/// Gets or sets the TCP keep alive time.
/// The value _null_ indicates that the OS and framework defaults should be used.
/// </summary>
public int? TcpKeepAliveTime { get; set; }
public LingerOption LingerState { get; set; } = new LingerOption(true, 0);
public IPAddress BoundInterNetworkAddress { get; set; } = IPAddress.Any;
public IPAddress BoundInterNetworkV6Address { get; set; } = IPAddress.IPv6Any;
/// <summary>
/// This requires admin permissions on Linux.
/// </summary>
public bool ReuseAddress { get; set; }
}
}