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* Remove WebSocket4Net extension library * Remove UWP support * Drop support for all old frameworks * Update CI * Update CI * Update CI * Update CI * Remove obsolete code * Set default protocol version to 5.0.0 * Remove obsolete tests * Remove old dependencies * Reset release notes * Move server to dedicated project * Fix unit tests * Update and cleanup nuget packages * Fix unit tests Refactor code * No longer throw exception when receiving non success CONNACK * Enable nuget signing * Enable nuget signing * Enable nuget signing * Enable nuget signing * Enable nuget signing * Enable nuget signing * Enable nuget signing * Enable nuget signing * Enable code signing * Enable code signing * Enable code signing * Fix client endpoint handling * Improve CI * Fix CI * Fix CI * Fix CI * Fix CI * Import changes from version 4 * Cleanup target frameworks and remove obsolete code * Drop support for dotnet7.0 * Remove managed client * Version5 auditmode (#2016) Added NuGet audit mode and some other settings to get informed about security issues. * Address warnings from analyzers * Support for ReadOnlySequence as payload (#2046) * use ReadOnlySequence as payload * fix build * fix build * skip sign in forks * remove unnecessary owner * tests and extensions * remove test * simplify WritePacketBuffer, remove unused helper * Adjust namespaces * Fix build errors * Import latest fixes from main branch * Adjust namespaces --------- Co-authored-by: SeppPenner <HansM2013@gmx.de> Co-authored-by: Martin Regen <mregen@microsoft.com>
63 lines
2.4 KiB
C#
63 lines
2.4 KiB
C#
// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System.Net;
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using System.Net.Sockets;
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namespace MQTTnet.Server
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{
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public abstract class MqttServerTcpEndpointBaseOptions
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{
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public bool IsEnabled { get; set; }
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public int Port { get; set; }
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public int ConnectionBacklog { get; set; } = 100;
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public bool NoDelay { get; set; } = true;
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/// <summary>
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/// Gets or sets whether the sockets keep alive feature should be used.
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/// The value _null_ indicates that the OS and framework defaults should be used.
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/// </summary>
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public bool? KeepAlive { get; set; }
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/// <summary>
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/// Usually the MQTT packets can be send partially. This is done by using multiple TCP packets
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/// or WebSocket frames etc. Unfortunately not all clients do support this feature and
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/// will close the connection when receiving such packets. If such clients are connecting to this
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/// server the flag must be set to _false_.
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/// </summary>
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public bool AllowPacketFragmentation { get; set; } = true;
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/// <summary>
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/// Gets or sets the TCP keep alive interval.
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/// The value _null_ indicates that the OS and framework defaults should be used.
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/// </summary>
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public int? TcpKeepAliveInterval { get; set; }
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/// <summary>
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/// Gets or sets the TCP keep alive retry count.
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/// The value _null_ indicates that the OS and framework defaults should be used.
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/// </summary>
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public int? TcpKeepAliveRetryCount { get; set; }
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/// <summary>
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/// Gets or sets the TCP keep alive time.
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/// The value _null_ indicates that the OS and framework defaults should be used.
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/// </summary>
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public int? TcpKeepAliveTime { get; set; }
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public LingerOption LingerState { get; set; } = new LingerOption(true, 0);
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public IPAddress BoundInterNetworkAddress { get; set; } = IPAddress.Any;
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public IPAddress BoundInterNetworkV6Address { get; set; } = IPAddress.IPv6Any;
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/// <summary>
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/// This requires admin permissions on Linux.
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/// </summary>
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public bool ReuseAddress { get; set; }
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}
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} |