Files
MQTTnet/Frameworks/MQTTnet.NetStandard/Serializer/MqttPacketWriter.cs
T

74 lines
2.1 KiB
C#

using System;
using System.IO;
using System.Text;
using MQTTnet.Protocol;
namespace MQTTnet.Serializer
{
public static class MqttPacketWriter
{
public static byte BuildFixedHeader(MqttControlPacketType packetType, byte flags = 0)
{
var fixedHeader = (int)packetType << 4;
fixedHeader |= flags;
return (byte)fixedHeader;
}
public static void Write(this Stream stream, ushort value)
{
var buffer = BitConverter.GetBytes(value);
stream.WriteByte(buffer[1]);
stream.WriteByte(buffer[0]);
}
public static void Write(this Stream stream, ByteWriter value)
{
if (value == null) throw new ArgumentNullException(nameof(value));
stream.WriteByte(value.Value);
}
public static void WriteWithLengthPrefix(this Stream stream, string value)
{
stream.WriteWithLengthPrefix(Encoding.UTF8.GetBytes(value ?? string.Empty));
}
public static void WriteWithLengthPrefix(this Stream stream, byte[] value)
{
var length = (ushort)value.Length;
stream.Write(length);
stream.Write(value, 0, length);
}
public static ArraySegment<byte> EncodeRemainingLength(int length)
{
// write the encoded remaining length right aligned on the 4 byte buffer
if (length <= 0)
{
return new ArraySegment<byte>(new byte[1], 0, 1);
}
var buffer = new byte[4];
var bufferOffset = 0;
// Algorithm taken from http://docs.oasis-open.org/mqtt/mqtt/v3.1.1/os/mqtt-v3.1.1-os.html.
var x = length;
do
{
var encodedByte = x % 128;
x = x / 128;
if (x > 0)
{
encodedByte = encodedByte | 128;
}
buffer[bufferOffset] = (byte)encodedByte;
bufferOffset++;
} while (x > 0);
return new ArraySegment<byte>(buffer, 0, bufferOffset);
}
}
}