Files
MQTTnet/Samples/Server/Server_Simple_Samples.cs
T
980a5d0a6d Improve performance and drop support for old frameworks (#2068)
* Remove WebSocket4Net extension library

* Remove UWP support

* Drop support for all old frameworks

* Update CI

* Update CI

* Update CI

* Update CI

* Remove obsolete code

* Set default protocol version to 5.0.0

* Remove obsolete tests

* Remove old dependencies

* Reset release notes

* Move server to dedicated project

* Fix unit tests

* Update and cleanup nuget packages

* Fix unit tests
Refactor code

* No longer throw exception when receiving non success CONNACK

* Enable nuget signing

* Enable nuget signing

* Enable nuget signing

* Enable nuget signing

* Enable nuget signing

* Enable nuget signing

* Enable nuget signing

* Enable nuget signing

* Enable code signing

* Enable code signing

* Enable code signing

* Fix client endpoint handling

* Improve CI

* Fix CI

* Fix CI

* Fix CI

* Fix CI

* Import changes from version 4

* Cleanup target frameworks and remove obsolete code

* Drop support for dotnet7.0

* Remove managed client

* Version5 auditmode (#2016)

Added NuGet audit mode and some other settings to get informed about security issues.

* Address warnings from analyzers

* Support for ReadOnlySequence as payload (#2046)

* use ReadOnlySequence as payload

* fix build

* fix build

* skip sign in forks

* remove unnecessary owner

* tests and extensions

* remove test

* simplify WritePacketBuffer, remove unused helper

* Adjust namespaces

* Fix build errors

* Import latest fixes from main branch

* Adjust namespaces

---------

Co-authored-by: SeppPenner <HansM2013@gmx.de>
Co-authored-by: Martin Regen <mregen@microsoft.com>
2024-08-24 11:47:21 +02:00

219 lines
7.0 KiB
C#

// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// ReSharper disable UnusedType.Global
// ReSharper disable UnusedMember.Global
// ReSharper disable InconsistentNaming
using MQTTnet.Diagnostics.Logger;
using MQTTnet.Protocol;
using MQTTnet.Server;
namespace MQTTnet.Samples.Server;
public static class Server_Simple_Samples
{
public static async Task Force_Disconnecting_Client()
{
/*
* This sample will disconnect a client.
*
* See _Run_Minimal_Server_ for more information.
*/
using (var mqttServer = await StartMqttServer())
{
// Let the client connect.
await Task.Delay(TimeSpan.FromSeconds(5));
// Now disconnect the client (if connected).
var affectedClient = (await mqttServer.GetClientsAsync()).FirstOrDefault(c => c.Id == "MyClient");
if (affectedClient != null)
{
await affectedClient.DisconnectAsync();
}
}
}
public static async Task Publish_Message_From_Broker()
{
/*
* This sample will publish a message directly at the broker.
*
* See _Run_Minimal_Server_ for more information.
*/
using (var mqttServer = await StartMqttServer())
{
// Create a new message using the builder as usual.
var message = new MqttApplicationMessageBuilder().WithTopic("HelloWorld").WithPayload("Test").Build();
// Now inject the new message at the broker.
await mqttServer.InjectApplicationMessage(
new InjectedMqttApplicationMessage(message)
{
SenderClientId = "SenderClientId"
});
}
}
public static async Task Run_Minimal_Server()
{
/*
* This sample starts a simple MQTT server which will accept any TCP connection.
*/
var mqttServerFactory = new MqttServerFactory();
// The port for the default endpoint is 1883.
// The default endpoint is NOT encrypted!
// Use the builder classes where possible.
var mqttServerOptions = new MqttServerOptionsBuilder().WithDefaultEndpoint().Build();
// The port can be changed using the following API (not used in this example).
// new MqttServerOptionsBuilder()
// .WithDefaultEndpoint()
// .WithDefaultEndpointPort(1234)
// .Build();
using (var mqttServer = mqttServerFactory.CreateMqttServer(mqttServerOptions))
{
await mqttServer.StartAsync();
Console.WriteLine("Press Enter to exit.");
Console.ReadLine();
// Stop and dispose the MQTT server if it is no longer needed!
await mqttServer.StopAsync();
}
}
public static async Task Run_Server_With_Logging()
{
/*
* This sample starts a simple MQTT server and prints the logs to the output.
*
* IMPORTANT! Do not enable logging in live environment. It will decrease performance.
*
* See sample "Run_Minimal_Server" for more details.
*/
var mqttServerFactory = new MqttServerFactory(new ConsoleLogger());
var mqttServerOptions = new MqttServerOptionsBuilder().WithDefaultEndpoint().Build();
using (var mqttServer = mqttServerFactory.CreateMqttServer(mqttServerOptions))
{
await mqttServer.StartAsync();
Console.WriteLine("Press Enter to exit.");
Console.ReadLine();
// Stop and dispose the MQTT server if it is no longer needed!
await mqttServer.StopAsync();
}
}
public static async Task Validating_Connections()
{
/*
* This sample starts a simple MQTT server which will check for valid credentials and client ID.
*
* See _Run_Minimal_Server_ for more information.
*/
var mqttServerFactory = new MqttServerFactory();
var mqttServerOptions = new MqttServerOptionsBuilder().WithDefaultEndpoint().Build();
using (var mqttServer = mqttServerFactory.CreateMqttServer(mqttServerOptions))
{
// Setup connection validation before starting the server so that there is
// no change to connect without valid credentials.
mqttServer.ValidatingConnectionAsync += e =>
{
if (e.ClientId != "ValidClientId")
{
e.ReasonCode = MqttConnectReasonCode.ClientIdentifierNotValid;
}
if (e.UserName != "ValidUser")
{
e.ReasonCode = MqttConnectReasonCode.BadUserNameOrPassword;
}
if (e.Password != "SecretPassword")
{
e.ReasonCode = MqttConnectReasonCode.BadUserNameOrPassword;
}
return Task.CompletedTask;
};
await mqttServer.StartAsync();
Console.WriteLine("Press Enter to exit.");
Console.ReadLine();
await mqttServer.StopAsync();
}
}
static async Task<MqttServer> StartMqttServer()
{
var mqttServerFactory = new MqttServerFactory();
// Due to security reasons the "default" endpoint (which is unencrypted) is not enabled by default!
var mqttServerOptions = mqttServerFactory.CreateServerOptionsBuilder().WithDefaultEndpoint().Build();
var server = mqttServerFactory.CreateMqttServer(mqttServerOptions);
await server.StartAsync();
return server;
}
class ConsoleLogger : IMqttNetLogger
{
readonly object _consoleSyncRoot = new();
public bool IsEnabled => true;
public void Publish(MqttNetLogLevel logLevel, string source, string message, object[]? parameters, Exception? exception)
{
var foregroundColor = ConsoleColor.White;
switch (logLevel)
{
case MqttNetLogLevel.Verbose:
foregroundColor = ConsoleColor.White;
break;
case MqttNetLogLevel.Info:
foregroundColor = ConsoleColor.Green;
break;
case MqttNetLogLevel.Warning:
foregroundColor = ConsoleColor.DarkYellow;
break;
case MqttNetLogLevel.Error:
foregroundColor = ConsoleColor.Red;
break;
}
if (parameters?.Length > 0)
{
message = string.Format(message, parameters);
}
lock (_consoleSyncRoot)
{
Console.ForegroundColor = foregroundColor;
Console.WriteLine(message);
if (exception != null)
{
Console.WriteLine(exception);
}
}
}
}
}