Files
MQTTnet/Source/MQTTnet.AspnetCore/SocketConnection.cs
Christian e43e7f8e36 Use latest language features (#2176)
* Make use of language features line AsyncDispose, init etc.

* Fix build errors

* Improve Unit Tests

* Improve Unit Tests

* Improve Unit Tests

* Update samples

* Remove obsolete benchmarks

* Code cleanup

* Improve unit tests

* Improve Unit Tests

* Fix Unit Tests

* Improve Unit Tests

* Improve Unit Tests

* Restore unit tests

* Exclude load tests from unit tests
2025-08-30 10:52:59 +02:00

263 lines
6.8 KiB
C#

// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Pipelines;
using System.Net;
using System.Net.Sockets;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Connections;
using Microsoft.AspNetCore.Http.Features;
using MQTTnet.Exceptions;
namespace MQTTnet.AspNetCore;
public sealed class SocketConnection : ConnectionContext
{
readonly EndPoint _endPoint;
volatile bool _aborted;
IDuplexPipe _application;
SocketReceiver _receiver;
SocketSender _sender;
Socket _socket;
public SocketConnection(EndPoint endPoint)
{
_endPoint = endPoint;
}
public SocketConnection(Socket socket)
{
_socket = socket;
_endPoint = socket.RemoteEndPoint;
_sender = new SocketSender(_socket, PipeScheduler.ThreadPool);
_receiver = new SocketReceiver(_socket, PipeScheduler.ThreadPool);
}
public override string ConnectionId { get; set; }
public override IFeatureCollection Features { get; }
public bool IsConnected { get; private set; }
public override IDictionary<object, object> Items { get; set; }
public override IDuplexPipe Transport { get; set; }
public override ValueTask DisposeAsync()
{
IsConnected = false;
Transport?.Output.Complete();
Transport?.Input.Complete();
_socket?.Dispose();
return base.DisposeAsync();
}
public async Task StartAsync()
{
if (_socket == null)
{
_socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
_sender = new SocketSender(_socket, PipeScheduler.ThreadPool);
_receiver = new SocketReceiver(_socket, PipeScheduler.ThreadPool);
await _socket.ConnectAsync(_endPoint);
}
var pair = DuplexPipe.CreateConnectionPair(PipeOptions.Default, PipeOptions.Default);
Transport = pair.Transport;
_application = pair.Application;
_ = ExecuteAsync();
IsConnected = true;
}
static Exception ConnectionAborted()
{
return new MqttCommunicationException("Connection Aborted");
}
async Task DoReceive()
{
Exception error = null;
try
{
await ProcessReceives();
}
catch (SocketException ex) when (ex.SocketErrorCode == SocketError.ConnectionReset)
{
error = new MqttCommunicationException(ex);
}
catch (SocketException ex) when (ex.SocketErrorCode is SocketError.OperationAborted or SocketError.ConnectionAborted or SocketError.Interrupted or SocketError.InvalidArgument)
{
if (!_aborted)
{
// Calling Dispose after ReceiveAsync can cause an "InvalidArgument" error on *nix.
error = ConnectionAborted();
}
}
catch (ObjectDisposedException)
{
if (!_aborted)
{
error = ConnectionAborted();
}
}
catch (IOException ex)
{
error = ex;
}
catch (Exception ex)
{
error = new IOException(ex.Message, ex);
}
finally
{
if (_aborted)
{
error ??= ConnectionAborted();
}
await _application.Output.CompleteAsync(error);
}
}
async Task<Exception> DoSend()
{
Exception error = null;
try
{
await ProcessSends();
}
catch (SocketException ex) when (ex.SocketErrorCode == SocketError.OperationAborted)
{
}
catch (ObjectDisposedException)
{
}
catch (IOException ex)
{
error = ex;
}
catch (Exception ex)
{
error = new IOException(ex.Message, ex);
}
finally
{
_aborted = true;
_socket.Shutdown(SocketShutdown.Both);
}
return error;
}
async Task ExecuteAsync()
{
Exception sendError = null;
try
{
// Spawn send and receive logic
var receiveTask = DoReceive();
var sendTask = DoSend();
// If the sending task completes then close the receive
// We don't need to do this in the other direction because the kestrel
// will trigger the output closing once the input is complete.
if (await Task.WhenAny(receiveTask, sendTask).ConfigureAwait(false) == sendTask)
{
// Tell the reader it's being aborted
_socket.Dispose();
}
// Now wait for both to complete
await receiveTask;
sendError = await sendTask;
// Dispose the socket(should noop if already called)
_socket.Dispose();
}
catch (Exception ex)
{
Console.WriteLine($"Unexpected exception in {nameof(SocketConnection)}.{nameof(StartAsync)}: " + ex);
}
finally
{
// Complete the output after disposing the socket
await _application.Input.CompleteAsync(sendError).ConfigureAwait(false);
}
}
async Task ProcessReceives()
{
while (true)
{
// Ensure we have some reasonable amount of buffer space
var buffer = _application.Output.GetMemory();
var bytesReceived = await _receiver.ReceiveAsync(buffer);
if (bytesReceived == 0)
{
// FIN
break;
}
_application.Output.Advance(bytesReceived);
var flushTask = _application.Output.FlushAsync();
if (!flushTask.IsCompleted)
{
await flushTask;
}
var result = flushTask.GetAwaiter().GetResult();
if (result.IsCompleted)
{
// Pipe consumer is shut down, do we stop writing
break;
}
}
}
async Task ProcessSends()
{
while (true)
{
// Wait for data to write from the pipe producer
var result = await _application.Input.ReadAsync();
var buffer = result.Buffer;
if (result.IsCanceled)
{
break;
}
var end = buffer.End;
var isCompleted = result.IsCompleted;
if (!buffer.IsEmpty)
{
await _sender.SendAsync(buffer);
}
_application.Input.AdvanceTo(end);
if (isCompleted)
{
break;
}
}
}
}