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Use latest language features (#2176)
* Make use of language features line AsyncDispose, init etc. * Fix build errors * Improve Unit Tests * Improve Unit Tests * Improve Unit Tests * Update samples * Remove obsolete benchmarks * Code cleanup * Improve unit tests * Improve Unit Tests * Fix Unit Tests * Improve Unit Tests * Improve Unit Tests * Restore unit tests * Exclude load tests from unit tests
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@@ -2,50 +2,47 @@
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// The .NET Foundation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Collections.Generic;
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using MQTTnet.Packets;
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using MQTTnet.Server.Internal;
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namespace MQTTnet.Server
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namespace MQTTnet.Server;
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public sealed class PreparingSessionEventArgs : EventArgs
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{
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public sealed class PreparingSessionEventArgs : EventArgs
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{
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public string Id { get; set; }
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public string Id { get; set; }
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// TODO: Allow adding of packets to the queue etc.
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// TODO: Allow adding of packets to the queue etc.
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/*
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* The Session State in the Server consists of:
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/*
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* The Session State in the Server consists of:
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· The existence of a Session, even if the rest of the Session State is empty.
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· The Clients subscriptions, including any Subscription Identifiers.
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· QoS 1 and QoS 2 messages which have been sent to the Client, but have not been completely acknowledged.
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· QoS 1 and QoS 2 messages pending transmission to the Client and OPTIONALLY QoS 0 messages pending transmission to the Client.
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· QoS 2 messages which have been received from the Client, but have not been completely acknowledged.The Will Message and the Will Delay Interval
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· If the Session is currently not connected, the time at which the Session will end and Session State will be discarded.
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*/
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*/
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public bool IsExistingSession { get; set; }
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public bool IsExistingSession { get; set; }
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public IDictionary<object, object> Items { get; set; }
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public IDictionary<object, object> Items { get; set; }
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public List<MqttPublishPacket> PublishPackets { get; } = new List<MqttPublishPacket>();
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public List<MqttPublishPacket> PublishPackets { get; } = new List<MqttPublishPacket>();
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DateTime? SessionExpiryTimestamp { get; set; }
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DateTime? SessionExpiryTimestamp { get; set; }
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public List<MqttSubscription> Subscriptions { get; } = new List<MqttSubscription>();
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public List<MqttSubscription> Subscriptions { get; } = new List<MqttSubscription>();
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/// <summary>
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/// Gets the will delay interval.
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/// This is the time between the client disconnect and the time the will message will be sent.
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/// </summary>
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public uint? WillDelayInterval { get; set; }
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/// <summary>
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/// Gets the will delay interval.
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/// This is the time between the client disconnect and the time the will message will be sent.
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/// </summary>
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public uint? WillDelayInterval { get; set; }
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// <summary>
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// Gets the last will message.
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// In MQTT, you use the last will message feature to notify other clients about an ungracefully disconnected client.
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// </summary>
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// TODO: Use single properties. No entire will message.
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//MqttApplicationMessage WillMessage { get; set; }
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}
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// <summary>
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// Gets the last will message.
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// In MQTT, you use the last will message feature to notify other clients about an ungracefully disconnected client.
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// </summary>
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// TODO: Use single properties. No entire will message.
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//MqttApplicationMessage WillMessage { get; set; }
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}
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