Use latest language features (#2176)

* Make use of language features line AsyncDispose, init etc.

* Fix build errors

* Improve Unit Tests

* Improve Unit Tests

* Improve Unit Tests

* Update samples

* Remove obsolete benchmarks

* Code cleanup

* Improve unit tests

* Improve Unit Tests

* Fix Unit Tests

* Improve Unit Tests

* Improve Unit Tests

* Restore unit tests

* Exclude load tests from unit tests
This commit is contained in:
Christian
2025-08-30 10:52:59 +02:00
committed by GitHub
parent 247988e633
commit e43e7f8e36
330 changed files with 21417 additions and 22919 deletions
@@ -2,34 +2,31 @@
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
namespace MQTTnet.Server;
namespace MQTTnet.Server
public sealed class InterceptingClientApplicationMessageEnqueueEventArgs : EventArgs
{
public sealed class InterceptingClientApplicationMessageEnqueueEventArgs : EventArgs
public InterceptingClientApplicationMessageEnqueueEventArgs(string senderClientId, string receiverClientId, MqttApplicationMessage applicationMessage)
{
public InterceptingClientApplicationMessageEnqueueEventArgs(string senderClientId, string receiverClientId, MqttApplicationMessage applicationMessage)
{
SenderClientId = senderClientId ?? throw new ArgumentNullException(nameof(senderClientId));
ReceiverClientId = receiverClientId ?? throw new ArgumentNullException(nameof(receiverClientId));
ApplicationMessage = applicationMessage ?? throw new ArgumentNullException(nameof(applicationMessage));
}
/// <summary>
/// Gets or sets whether the enqueue of the application message should be performed or not.
/// If set to _False_ the client will not receive the application message.
/// </summary>
public bool AcceptEnqueue { get; set; } = true;
public MqttApplicationMessage ApplicationMessage { get; }
/// <summary>
/// Indicates if the connection with the sender should be closed.
/// </summary>
public bool CloseSenderConnection { get; set; }
public string ReceiverClientId { get; }
public string SenderClientId { get; }
SenderClientId = senderClientId ?? throw new ArgumentNullException(nameof(senderClientId));
ReceiverClientId = receiverClientId ?? throw new ArgumentNullException(nameof(receiverClientId));
ApplicationMessage = applicationMessage ?? throw new ArgumentNullException(nameof(applicationMessage));
}
/// <summary>
/// Gets or sets whether the enqueue of the application message should be performed or not.
/// If set to _False_ the client will not receive the application message.
/// </summary>
public bool AcceptEnqueue { get; set; } = true;
public MqttApplicationMessage ApplicationMessage { get; }
/// <summary>
/// Indicates if the connection with the sender should be closed.
/// </summary>
public bool CloseSenderConnection { get; set; }
public string ReceiverClientId { get; }
public string SenderClientId { get; }
}