Use latest language features (#2176)

* Make use of language features line AsyncDispose, init etc.

* Fix build errors

* Improve Unit Tests

* Improve Unit Tests

* Improve Unit Tests

* Update samples

* Remove obsolete benchmarks

* Code cleanup

* Improve unit tests

* Improve Unit Tests

* Fix Unit Tests

* Improve Unit Tests

* Improve Unit Tests

* Restore unit tests

* Exclude load tests from unit tests
This commit is contained in:
Christian
2025-08-30 10:52:59 +02:00
committed by GitHub
parent 247988e633
commit e43e7f8e36
330 changed files with 21417 additions and 22919 deletions
+50 -60
View File
@@ -22,17 +22,15 @@ public static class Server_Simple_Samples
* See _Run_Minimal_Server_ for more information.
*/
using (var mqttServer = await StartMqttServer())
{
// Let the client connect.
await Task.Delay(TimeSpan.FromSeconds(5));
using var mqttServer = await StartMqttServer();
// Let the client connect.
await Task.Delay(TimeSpan.FromSeconds(5));
// Now disconnect the client (if connected).
var affectedClient = (await mqttServer.GetClientsAsync()).FirstOrDefault(c => c.Id == "MyClient");
if (affectedClient != null)
{
await affectedClient.DisconnectAsync();
}
// Now disconnect the client (if connected).
var affectedClient = (await mqttServer.GetClientsAsync()).FirstOrDefault(c => c.Id == "MyClient");
if (affectedClient != null)
{
await affectedClient.DisconnectAsync();
}
}
@@ -44,18 +42,16 @@ public static class Server_Simple_Samples
* See _Run_Minimal_Server_ for more information.
*/
using (var mqttServer = await StartMqttServer())
{
// Create a new message using the builder as usual.
var message = new MqttApplicationMessageBuilder().WithTopic("HelloWorld").WithPayload("Test").Build();
using var mqttServer = await StartMqttServer();
// Create a new message using the builder as usual.
var message = new MqttApplicationMessageBuilder().WithTopic("HelloWorld").WithPayload("Test").Build();
// Now inject the new message at the broker.
await mqttServer.InjectApplicationMessage(
new InjectedMqttApplicationMessage(message)
{
SenderClientId = "SenderClientId"
});
}
// Now inject the new message at the broker.
await mqttServer.InjectApplicationMessage(
new InjectedMqttApplicationMessage(message)
{
SenderClientId = "SenderClientId"
});
}
public static async Task Run_Minimal_Server()
@@ -77,16 +73,14 @@ public static class Server_Simple_Samples
// .WithDefaultEndpointPort(1234)
// .Build();
using (var mqttServer = mqttServerFactory.CreateMqttServer(mqttServerOptions))
{
await mqttServer.StartAsync();
using var mqttServer = mqttServerFactory.CreateMqttServer(mqttServerOptions);
await mqttServer.StartAsync();
Console.WriteLine("Press Enter to exit.");
Console.ReadLine();
Console.WriteLine("Press Enter to exit.");
Console.ReadLine();
// Stop and dispose the MQTT server if it is no longer needed!
await mqttServer.StopAsync();
}
// Stop and dispose the MQTT server if it is no longer needed!
await mqttServer.StopAsync();
}
public static async Task Run_Server_With_Logging()
@@ -103,16 +97,14 @@ public static class Server_Simple_Samples
var mqttServerOptions = new MqttServerOptionsBuilder().WithDefaultEndpoint().Build();
using (var mqttServer = mqttServerFactory.CreateMqttServer(mqttServerOptions))
{
await mqttServer.StartAsync();
using var mqttServer = mqttServerFactory.CreateMqttServer(mqttServerOptions);
await mqttServer.StartAsync();
Console.WriteLine("Press Enter to exit.");
Console.ReadLine();
Console.WriteLine("Press Enter to exit.");
Console.ReadLine();
// Stop and dispose the MQTT server if it is no longer needed!
await mqttServer.StopAsync();
}
// Stop and dispose the MQTT server if it is no longer needed!
await mqttServer.StopAsync();
}
public static async Task Validating_Connections()
@@ -127,37 +119,35 @@ public static class Server_Simple_Samples
var mqttServerOptions = new MqttServerOptionsBuilder().WithDefaultEndpoint().Build();
using (var mqttServer = mqttServerFactory.CreateMqttServer(mqttServerOptions))
using var mqttServer = mqttServerFactory.CreateMqttServer(mqttServerOptions);
// Setup connection validation before starting the server so that there is
// no change to connect without valid credentials.
mqttServer.ValidatingConnectionAsync += e =>
{
// Setup connection validation before starting the server so that there is
// no change to connect without valid credentials.
mqttServer.ValidatingConnectionAsync += e =>
if (e.ClientId != "ValidClientId")
{
if (e.ClientId != "ValidClientId")
{
e.ReasonCode = MqttConnectReasonCode.ClientIdentifierNotValid;
}
e.ReasonCode = MqttConnectReasonCode.ClientIdentifierNotValid;
}
if (e.UserName != "ValidUser")
{
e.ReasonCode = MqttConnectReasonCode.BadUserNameOrPassword;
}
if (e.UserName != "ValidUser")
{
e.ReasonCode = MqttConnectReasonCode.BadUserNameOrPassword;
}
if (e.Password != "SecretPassword")
{
e.ReasonCode = MqttConnectReasonCode.BadUserNameOrPassword;
}
if (e.Password != "SecretPassword")
{
e.ReasonCode = MqttConnectReasonCode.BadUserNameOrPassword;
}
return Task.CompletedTask;
};
return Task.CompletedTask;
};
await mqttServer.StartAsync();
await mqttServer.StartAsync();
Console.WriteLine("Press Enter to exit.");
Console.ReadLine();
Console.WriteLine("Press Enter to exit.");
Console.ReadLine();
await mqttServer.StopAsync();
}
await mqttServer.StopAsync();
}
static async Task<MqttServer> StartMqttServer()