Initial commit.

This commit is contained in:
Christian Kratky
2017-03-19 18:41:29 +01:00
parent bc50796f9d
commit 9b720d2325
70 changed files with 3487 additions and 0 deletions
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<?xml version="1.0" encoding="utf-8"?>
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<RootNamespace>MQTTnet.Universal</RootNamespace>
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<TargetPlatformIdentifier>UAP</TargetPlatformIdentifier>
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<Compile Include="MqttClientFactory.cs" />
<Compile Include="MqttTcpChannel.cs" />
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Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
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using System;
using MQTTnet.Core.Adapter;
using MQTTnet.Core.Client;
using MQTTnet.Core.Serializer;
namespace MQTTnet.Universal
{
public class MqttClientFactory
{
public MqttClient CreateMqttClient(MqttClientOptions options)
{
if (options == null) throw new ArgumentNullException(nameof(options));
return new MqttClient(options, new MqttChannelAdapter(new MqttTcpChannel(), new DefaultMqttV311PacketSerializer()));
}
}
}
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using System;
using System.Runtime.InteropServices.WindowsRuntime;
using System.Threading.Tasks;
using Windows.Networking;
using Windows.Networking.Sockets;
using Windows.Storage.Streams;
using MQTTnet.Core.Channel;
using MQTTnet.Core.Client;
using Buffer = Windows.Storage.Streams.Buffer;
namespace MQTTnet.Universal
{
public sealed class MqttTcpChannel : IMqttTransportChannel, IDisposable
{
private readonly StreamSocket _socket = new StreamSocket();
public async Task ConnectAsync(MqttClientOptions options)
{
if (options == null) throw new ArgumentNullException(nameof(options));
await _socket.ConnectAsync(new HostName(options.Server), options.Port.ToString());
}
public async Task DisconnectAsync()
{
await _socket.CancelIOAsync();
_socket.Dispose();
}
public async Task WriteAsync(byte[] buffer)
{
if (buffer == null) throw new ArgumentNullException(nameof(buffer));
await _socket.OutputStream.WriteAsync(buffer.AsBuffer());
await _socket.OutputStream.FlushAsync();
}
public async Task ReadAsync(byte[] buffer)
{
var buffer2 = new Buffer((uint)buffer.Length);
await _socket.InputStream.ReadAsync(buffer2, (uint)buffer.Length, InputStreamOptions.None);
var array2 = buffer2.ToArray();
Array.Copy(array2, buffer, array2.Length);
}
public void Dispose()
{
_socket?.Dispose();
}
}
}
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using System.Reflection;
using System.Runtime.InteropServices;
[assembly: AssemblyTitle("MQTTnet.Universal")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Christian Kratky")]
[assembly: AssemblyProduct("MQTTnet")]
[assembly: AssemblyCopyright("Copyright © Christian Kratky 2016-2017")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: ComVisible(false)]
[assembly: AssemblyVersion("2.1.0.4")]
[assembly: AssemblyFileVersion("2.1.0.4")]
@@ -0,0 +1,33 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
This file contains Runtime Directives, specifications about types your application accesses
through reflection and other dynamic code patterns. Runtime Directives are used to control the
.NET Native optimizer and ensure that it does not remove code accessed by your library. If your
library does not do any reflection, then you generally do not need to edit this file. However,
if your library reflects over types, especially types passed to it or derived from its types,
then you should write Runtime Directives.
The most common use of reflection in libraries is to discover information about types passed
to the library. Runtime Directives have three ways to express requirements on types passed to
your library.
1. Parameter, GenericParameter, TypeParameter, TypeEnumerableParameter
Use these directives to reflect over types passed as a parameter.
2. SubTypes
Use a SubTypes directive to reflect over types derived from another type.
3. AttributeImplies
Use an AttributeImplies directive to indicate that your library needs to reflect over
types or methods decorated with an attribute.
For more information on writing Runtime Directives for libraries, please visit
http://go.microsoft.com/fwlink/?LinkID=391919
-->
<Directives xmlns="http://schemas.microsoft.com/netfx/2013/01/metadata">
<Library Name="MQTTnet.Universal">
<!-- add directives for your library here -->
</Library>
</Directives>
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{
"dependencies": {
"Microsoft.NETCore.UniversalWindowsPlatform": "5.1.0"
},
"frameworks": {
"uap10.0": {}
},
"runtimes": {
"win10-arm": {},
"win10-arm-aot": {},
"win10-x86": {},
"win10-x86-aot": {},
"win10-x64": {},
"win10-x64-aot": {}
}
}