Improve performance and drop support for old frameworks (#2068)

* Remove WebSocket4Net extension library

* Remove UWP support

* Drop support for all old frameworks

* Update CI

* Update CI

* Update CI

* Update CI

* Remove obsolete code

* Set default protocol version to 5.0.0

* Remove obsolete tests

* Remove old dependencies

* Reset release notes

* Move server to dedicated project

* Fix unit tests

* Update and cleanup nuget packages

* Fix unit tests
Refactor code

* No longer throw exception when receiving non success CONNACK

* Enable nuget signing

* Enable nuget signing

* Enable nuget signing

* Enable nuget signing

* Enable nuget signing

* Enable nuget signing

* Enable nuget signing

* Enable nuget signing

* Enable code signing

* Enable code signing

* Enable code signing

* Fix client endpoint handling

* Improve CI

* Fix CI

* Fix CI

* Fix CI

* Fix CI

* Import changes from version 4

* Cleanup target frameworks and remove obsolete code

* Drop support for dotnet7.0

* Remove managed client

* Version5 auditmode (#2016)

Added NuGet audit mode and some other settings to get informed about security issues.

* Address warnings from analyzers

* Support for ReadOnlySequence as payload (#2046)

* use ReadOnlySequence as payload

* fix build

* fix build

* skip sign in forks

* remove unnecessary owner

* tests and extensions

* remove test

* simplify WritePacketBuffer, remove unused helper

* Adjust namespaces

* Fix build errors

* Import latest fixes from main branch

* Adjust namespaces

---------

Co-authored-by: SeppPenner <HansM2013@gmx.de>
Co-authored-by: Martin Regen <mregen@microsoft.com>
This commit is contained in:
Christian
2024-08-24 11:47:21 +02:00
committed by GitHub
co-authored by SeppPenner Martin Regen
parent e18a91a4b5
commit 980a5d0a6d
459 changed files with 12197 additions and 16662 deletions
@@ -0,0 +1,229 @@
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections;
using MQTTnet.Internal;
using MQTTnet.Packets;
using MQTTnet.Protocol;
namespace MQTTnet.Server.Internal;
public sealed class MqttSession : IDisposable
{
readonly MqttClientSessionsManager _clientSessionsManager;
readonly MqttConnectPacket _connectPacket;
readonly MqttServerEventContainer _eventContainer;
readonly MqttPacketBus _packetBus = new();
readonly MqttPacketIdentifierProvider _packetIdentifierProvider = new();
readonly MqttServerOptions _serverOptions;
readonly MqttClientSubscriptionsManager _subscriptionsManager;
// Do not use a dictionary in order to keep the ordering of the messages.
readonly List<MqttPublishPacket> _unacknowledgedPublishPackets = new();
// Bookkeeping to know if this is a subscribing client; lazy initialize later.
HashSet<string> _subscribedTopics;
public MqttSession(
MqttConnectPacket connectPacket,
IDictionary items,
MqttServerOptions serverOptions,
MqttServerEventContainer eventContainer,
MqttRetainedMessagesManager retainedMessagesManager,
MqttClientSessionsManager clientSessionsManager)
{
Items = items ?? throw new ArgumentNullException(nameof(items));
_connectPacket = connectPacket ?? throw new ArgumentNullException(nameof(connectPacket));
_serverOptions = serverOptions ?? throw new ArgumentNullException(nameof(serverOptions));
_clientSessionsManager = clientSessionsManager ?? throw new ArgumentNullException(nameof(clientSessionsManager));
_eventContainer = eventContainer ?? throw new ArgumentNullException(nameof(eventContainer));
_subscriptionsManager = new MqttClientSubscriptionsManager(this, eventContainer, retainedMessagesManager, clientSessionsManager);
}
public DateTime CreatedTimestamp { get; } = DateTime.UtcNow;
public DateTime? DisconnectedTimestamp { get; set; }
public uint ExpiryInterval => _connectPacket.SessionExpiryInterval;
public bool HasSubscribedTopics => _subscribedTopics != null && _subscribedTopics.Count > 0;
public string Id => _connectPacket.ClientId;
public IDictionary Items { get; }
public MqttConnectPacket LatestConnectPacket { get; set; }
public MqttPacketIdentifierProvider PacketIdentifierProvider { get; } = new();
public long PendingDataPacketsCount => _packetBus.PartitionItemsCount(MqttPacketBusPartition.Data);
public bool WillMessageSent { get; set; }
public MqttPublishPacket AcknowledgePublishPacket(ushort packetIdentifier)
{
MqttPublishPacket publishPacket;
lock (_unacknowledgedPublishPackets)
{
publishPacket = _unacknowledgedPublishPackets.FirstOrDefault(p => p.PacketIdentifier.Equals(packetIdentifier));
_unacknowledgedPublishPackets.Remove(publishPacket);
}
return publishPacket;
}
public void AddSubscribedTopic(string topic)
{
if (_subscribedTopics == null)
{
_subscribedTopics = new HashSet<string>();
}
_subscribedTopics.Add(topic);
}
public Task DeleteAsync()
{
return _clientSessionsManager.DeleteSessionAsync(Id);
}
public Task<MqttPacketBusItem> DequeuePacketAsync(CancellationToken cancellationToken)
{
return _packetBus.DequeueItemAsync(cancellationToken);
}
public void Dispose()
{
_packetBus.Dispose();
_subscriptionsManager.Dispose();
}
public void EnqueueControlPacket(MqttPacketBusItem packetBusItem)
{
_packetBus.EnqueueItem(packetBusItem, MqttPacketBusPartition.Control);
}
public EnqueueDataPacketResult EnqueueDataPacket(MqttPacketBusItem packetBusItem)
{
if (_packetBus.ItemsCount(MqttPacketBusPartition.Data) >= _serverOptions.MaxPendingMessagesPerClient)
{
if (_serverOptions.PendingMessagesOverflowStrategy == MqttPendingMessagesOverflowStrategy.DropNewMessage)
{
return EnqueueDataPacketResult.Dropped;
}
if (_serverOptions.PendingMessagesOverflowStrategy == MqttPendingMessagesOverflowStrategy.DropOldestQueuedMessage)
{
// Only drop from the data partition. Dropping from control partition might break the connection
// because the client does not receive PINGREQ packets etc. any longer.
var firstItem = _packetBus.DropFirstItem(MqttPacketBusPartition.Data);
if (firstItem != null && _eventContainer.QueuedApplicationMessageOverwrittenEvent.HasHandlers)
{
var eventArgs = new QueueMessageOverwrittenEventArgs(Id, firstItem.Packet);
_eventContainer.QueuedApplicationMessageOverwrittenEvent.InvokeAsync(eventArgs).ConfigureAwait(false);
}
}
}
var publishPacket = (MqttPublishPacket)packetBusItem.Packet;
if (publishPacket.QualityOfServiceLevel > MqttQualityOfServiceLevel.AtMostOnce)
{
publishPacket.PacketIdentifier = _packetIdentifierProvider.GetNextPacketIdentifier();
lock (_unacknowledgedPublishPackets)
{
_unacknowledgedPublishPackets.Add(publishPacket);
}
}
_packetBus.EnqueueItem(packetBusItem, MqttPacketBusPartition.Data);
return EnqueueDataPacketResult.Enqueued;
}
public void EnqueueHealthPacket(MqttPacketBusItem packetBusItem)
{
_packetBus.EnqueueItem(packetBusItem, MqttPacketBusPartition.Health);
}
public MqttPublishPacket PeekAcknowledgePublishPacket(ushort packetIdentifier)
{
// This will only return the matching PUBLISH packet but does not remove it.
// This is required for QoS 2.
lock (_unacknowledgedPublishPackets)
{
return _unacknowledgedPublishPackets.FirstOrDefault(p => p.PacketIdentifier.Equals(packetIdentifier));
}
}
public void Recover()
{
// TODO: Keep the bus and only insert pending items again.
// TODO: Check if packet identifier must be restarted or not.
// TODO: Recover package identifier.
/*
The Session state in the Client consists of:
· QoS 1 and QoS 2 messages which have been sent to the Server, but have not been completely acknowledged.
· QoS 2 messages which have been received from the Server, but have not been completely acknowledged.
The Session state in the Server consists of:
· The existence of a Session, even if the rest of the Session state is empty.
· The Client’s subscriptions.
· QoS 1 and QoS 2 messages which have been sent to the Client, but have not been completely acknowledged.
· QoS 1 and QoS 2 messages pending transmission to the Client.
· QoS 2 messages which have been received from the Client, but have not been completely acknowledged.
· Optionally, QoS 0 messages pending transmission to the Client.
*/
// Create a copy of all currently unacknowledged publish packets and clear the storage.
// We must re-enqueue them in order to trigger other code.
List<MqttPublishPacket> unacknowledgedPublishPackets;
lock (_unacknowledgedPublishPackets)
{
unacknowledgedPublishPackets = _unacknowledgedPublishPackets.ToList();
_unacknowledgedPublishPackets.Clear();
}
_packetBus.Clear();
foreach (var publishPacket in unacknowledgedPublishPackets)
{
EnqueueDataPacket(new MqttPacketBusItem(publishPacket));
}
}
public void RemoveSubscribedTopic(string topic)
{
_subscribedTopics?.Remove(topic);
}
public Task<SubscribeResult> Subscribe(MqttSubscribePacket subscribePacket, CancellationToken cancellationToken)
{
return _subscriptionsManager.Subscribe(subscribePacket, cancellationToken);
}
public bool TryCheckSubscriptions(string topic, ulong topicHash, MqttQualityOfServiceLevel qualityOfServiceLevel, string senderId, out CheckSubscriptionsResult result)
{
result = null;
try
{
result = _subscriptionsManager.CheckSubscriptions(topic, topicHash, qualityOfServiceLevel, senderId);
return true;
}
catch
{
return false;
}
}
public Task<UnsubscribeResult> Unsubscribe(MqttUnsubscribePacket unsubscribePacket, CancellationToken cancellationToken)
{
return _subscriptionsManager.Unsubscribe(unsubscribePacket, cancellationToken);
}
}