215 lines
6.3 KiB
C#
215 lines
6.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Media;
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using System.Windows.Threading;
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using YwxAppWpfDanMu.Models;
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using YwxAppWpfDanMu.Services;
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using YwxAppWpfDanMu.Utils;
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namespace YwxAppWpfDanMu.Controls
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{
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public partial class DanMuControl : UserControl
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{
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private readonly DanMuPool _danMuPool;
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private readonly DanMuDispatcher _dispatcher;
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private readonly DanMuQueueProcessor _queueProcessor;
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private readonly RateLimiter _rateLimiter;
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private readonly DanMuPerformanceMonitor _performanceMonitor;
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internal List<DanMuTrack> _tracks = new List<DanMuTrack>();
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private readonly Dictionary<DanMuItem, DanMuTrack> _activeItems = new Dictionary<DanMuItem, DanMuTrack>();
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public DanMuControl()
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{
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InitializeComponent();
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_danMuPool = new DanMuPool(this);
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_dispatcher = new DanMuDispatcher(Dispatcher);
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_queueProcessor = new DanMuQueueProcessor(_dispatcher);
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_rateLimiter = new RateLimiter(50); // 限制每秒50条
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_performanceMonitor = new DanMuPerformanceMonitor();
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Loaded += OnLoaded;
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Unloaded += OnUnloaded;
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SizeChanged += OnSizeChanged;
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}
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#region Dependency Properties
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public static readonly DependencyProperty LineCountProperty = DependencyProperty.Register(
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"LineCount", typeof(int), typeof(DanMuControl), new PropertyMetadata(5, OnLineCountChanged));
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public int LineCount
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{
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get => (int)GetValue(LineCountProperty);
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set => SetValue(LineCountProperty, value);
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}
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public static readonly DependencyProperty IsPausedProperty = DependencyProperty.Register(
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"IsPaused", typeof(bool), typeof(DanMuControl), new PropertyMetadata(false));
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public bool IsPaused
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{
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get => (bool)GetValue(IsPausedProperty);
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set => SetValue(IsPausedProperty, value);
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}
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#endregion
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#region Events
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public event EventHandler<DanMuEventArgs> DanMuClick;
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public event EventHandler<DanMuEventArgs> DanMuAdded;
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public event EventHandler<DanMuEventArgs> DanMuRemoved;
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#endregion
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#region Public Methods
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public void AddDanMu(DanMuMessage message)
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{
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if (!_rateLimiter.TryAcquire())
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{
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// 超出速率限制,可以记录日志或采取其他措施
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return;
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}
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_queueProcessor.Enqueue(() =>
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{
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try
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{
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if (DanMuFilter.ShouldFilter(message))
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return;
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var args = new DanMuEventArgs(message);
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DanMuAdded?.Invoke(this, args);
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if (!args.Handled)
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{
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_danMuPool.AddDanMu(message);
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}
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_performanceMonitor.RecordAddedDanMu();
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}
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catch (Exception ex)
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{
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// 记录错误日志
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_performanceMonitor.RecordError(ex);
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}
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});
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}
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public void AddDanMuBatch(IEnumerable<DanMuMessage> messages)
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{
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_queueProcessor.EnqueueBatch(() =>
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{
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foreach (var message in messages)
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{
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if (!_rateLimiter.TryAcquire())
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continue;
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try
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{
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if (DanMuFilter.ShouldFilter(message))
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continue;
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var args = new DanMuEventArgs(message);
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DanMuAdded?.Invoke(this, args);
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if (!args.Handled)
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{
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_danMuPool.AddDanMu(message);
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}
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_performanceMonitor.RecordAddedDanMu();
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}
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catch (Exception ex)
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{
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_performanceMonitor.RecordError(ex);
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}
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}
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});
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}
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public void ClearAll()
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{
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_queueProcessor.Enqueue(() =>
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{
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_danMuPool.ClearAll();
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_performanceMonitor.RecordClear();
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});
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}
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#endregion
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#region Private Methods
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private void OnLoaded(object sender, RoutedEventArgs e)
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{
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InitializeTracks();
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_danMuPool.Start();
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_performanceMonitor.Start();
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}
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private void OnUnloaded(object sender, RoutedEventArgs e)
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{
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_danMuPool.Stop();
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_performanceMonitor.Stop();
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}
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private void OnSizeChanged(object sender, SizeChangedEventArgs e)
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{
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InitializeTracks();
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}
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private void InitializeTracks()
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{
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_tracks.Clear();
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double trackHeight = ActualHeight / LineCount;
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for (int i = 0; i < LineCount; i++)
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{
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_tracks.Add(new DanMuTrack
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{
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Top = i * trackHeight,
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Height = trackHeight,
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Width = ActualWidth
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});
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}
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}
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private static void OnLineCountChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
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{
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if (d is DanMuControl control)
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{
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control.InitializeTracks();
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}
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}
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internal void OnDanMuItemClick(DanMuItem item)
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{
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var args = new DanMuEventArgs(item.Message);
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DanMuClick?.Invoke(this, args);
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}
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internal void OnDanMuItemRemoved(DanMuItem item)
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{
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var args = new DanMuEventArgs(item.Message);
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DanMuRemoved?.Invoke(this, args);
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}
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#endregion
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internal class DanMuTrack
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{
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public double Top { get; set; }
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public double Height { get; set; }
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public double Width { get; set; }
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public double AvailablePosition { get; set; }
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public List<DanMuItem> ActiveItems { get; } = new List<DanMuItem>();
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}
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}
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} |