实现提供了完整的弹幕功能,包括多行显示、不同颜色、头像支持、防重叠、椭圆形边框、透明度渐变、点击事件、字体样式设置、暂停/继续功能、过滤功能等。还包含了批处理队列处理逻辑、速率限制、错误处理和性能监控等功能。

This commit is contained in:
yangwx01
2025-03-29 17:19:12 +08:00
parent d347357448
commit 4e178cb724
119 changed files with 2578 additions and 0 deletions

View File

@@ -0,0 +1,4 @@
// <autogenerated />
using System;
using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")]

View File

@@ -0,0 +1,89 @@
#pragma checksum "..\..\..\..\Controls\DanMuControl.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "E082544CF5C7195C2B4AAFFD01191EF13D02288E"
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Controls.Ribbon;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace YwxAppWpfDanMu.Controls {
/// <summary>
/// DanMuControl
/// </summary>
public partial class DanMuControl : System.Windows.Controls.UserControl, System.Windows.Markup.IComponentConnector {
#line 8 "..\..\..\..\Controls\DanMuControl.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.Canvas DanMuCanvas;
#line default
#line hidden
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "9.0.3.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/YwxAppWpfDanMu;component/controls/danmucontrol.xaml", System.UriKind.Relative);
#line 1 "..\..\..\..\Controls\DanMuControl.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "9.0.3.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
switch (connectionId)
{
case 1:
this.DanMuCanvas = ((System.Windows.Controls.Canvas)(target));
return;
}
this._contentLoaded = true;
}
}
}

View File

@@ -0,0 +1,111 @@
#pragma checksum "..\..\..\..\Controls\DanMuItem.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "1250D4D6E85528DBB3B568E6B712FAF3ED68A4F5"
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Controls.Ribbon;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace YwxAppWpfDanMu.Controls {
/// <summary>
/// DanMuItem
/// </summary>
public partial class DanMuItem : System.Windows.Controls.UserControl, System.Windows.Markup.IComponentConnector {
#line 9 "..\..\..\..\Controls\DanMuItem.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.Border Border;
#line default
#line hidden
#line 18 "..\..\..\..\Controls\DanMuItem.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Media.ImageBrush AvatarBrush;
#line default
#line hidden
#line 22 "..\..\..\..\Controls\DanMuItem.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock ContentText;
#line default
#line hidden
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "9.0.3.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/YwxAppWpfDanMu;component/controls/danmuitem.xaml", System.UriKind.Relative);
#line 1 "..\..\..\..\Controls\DanMuItem.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "9.0.3.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
switch (connectionId)
{
case 1:
this.Border = ((System.Windows.Controls.Border)(target));
return;
case 2:
this.AvatarBrush = ((System.Windows.Media.ImageBrush)(target));
return;
case 3:
this.ContentText = ((System.Windows.Controls.TextBlock)(target));
return;
}
this._contentLoaded = true;
}
}
}

View File

@@ -0,0 +1,6 @@
// <auto-generated/>
global using global::System;
global using global::System.Collections.Generic;
global using global::System.Linq;
global using global::System.Threading;
global using global::System.Threading.Tasks;

View File

@@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("YwxAppWpfDanMu")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+7c080b159c5b893b61e005ee82d8fb0a0527b3e8")]
[assembly: System.Reflection.AssemblyProductAttribute("YwxAppWpfDanMu")]
[assembly: System.Reflection.AssemblyTitleAttribute("YwxAppWpfDanMu")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
[assembly: System.Runtime.Versioning.TargetPlatformAttribute("Windows7.0")]
[assembly: System.Runtime.Versioning.SupportedOSPlatformAttribute("Windows7.0")]
// 由 MSBuild WriteCodeFragment 类生成。

View File

@@ -0,0 +1 @@
2c1526129923d8dd40fac0b697e335e0b734b30a95c0c7dd7f4cf9f0a7248275

View File

@@ -0,0 +1,16 @@
is_global = true
build_property.TargetFramework = net8.0-windows
build_property.TargetPlatformMinVersion = 7.0
build_property.UsingMicrosoftNETSdkWeb =
build_property.ProjectTypeGuids =
build_property.InvariantGlobalization =
build_property.PlatformNeutralAssembly =
build_property.EnforceExtendedAnalyzerRules =
build_property._SupportedPlatformList = Linux,macOS,Windows
build_property.RootNamespace = YwxAppWpfDanMu
build_property.ProjectDir = D:\repos\YwxAppWpfDanMu\YwxAppWpfDanMu\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =
build_property.CsWinRTUseWindowsUIXamlProjections = false
build_property.EffectiveAnalysisLevelStyle = 8.0
build_property.EnableCodeStyleSeverity =

View File

@@ -0,0 +1,6 @@
// <auto-generated/>
global using global::System;
global using global::System.Collections.Generic;
global using global::System.Linq;
global using global::System.Threading;
global using global::System.Threading.Tasks;

View File

@@ -0,0 +1,20 @@
YwxAppWpfDanMu
1.0.0.0
library
C#
.cs
D:\repos\YwxAppWpfDanMu\YwxAppWpfDanMu\obj\Debug\net8.0-windows\
YwxAppWpfDanMu
none
false
TRACE;DEBUG;NET;NET8_0;NETCOREAPP;WINDOWS;WINDOWS7_0;NET5_0_OR_GREATER;NET6_0_OR_GREATER;NET7_0_OR_GREATER;NET8_0_OR_GREATER;NETCOREAPP3_0_OR_GREATER;NETCOREAPP3_1_OR_GREATER;WINDOWS7_0_OR_GREATER
2-450690804
161121933939
198-344842731
Controls\DanMuControl.xaml;Controls\DanMuItem.xaml;
False

View File

@@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("YwxAppWpfDanMu")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+7c080b159c5b893b61e005ee82d8fb0a0527b3e8")]
[assembly: System.Reflection.AssemblyProductAttribute("YwxAppWpfDanMu")]
[assembly: System.Reflection.AssemblyTitleAttribute("YwxAppWpfDanMu")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
[assembly: System.Runtime.Versioning.TargetPlatformAttribute("Windows7.0")]
[assembly: System.Runtime.Versioning.SupportedOSPlatformAttribute("Windows7.0")]
// 由 MSBuild WriteCodeFragment 类生成。

View File

@@ -0,0 +1 @@
2c1526129923d8dd40fac0b697e335e0b734b30a95c0c7dd7f4cf9f0a7248275

View File

@@ -0,0 +1,16 @@
is_global = true
build_property.TargetFramework = net8.0-windows
build_property.TargetPlatformMinVersion = 7.0
build_property.UsingMicrosoftNETSdkWeb =
build_property.ProjectTypeGuids =
build_property.InvariantGlobalization =
build_property.PlatformNeutralAssembly =
build_property.EnforceExtendedAnalyzerRules =
build_property._SupportedPlatformList = Linux,macOS,Windows
build_property.RootNamespace = YwxAppWpfDanMu
build_property.ProjectDir = D:\repos\YwxAppWpfDanMu\YwxAppWpfDanMu\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =
build_property.CsWinRTUseWindowsUIXamlProjections = false
build_property.EffectiveAnalysisLevelStyle = 8.0
build_property.EnableCodeStyleSeverity =

View File

@@ -0,0 +1,6 @@
// <auto-generated/>
global using global::System;
global using global::System.Collections.Generic;
global using global::System.Linq;
global using global::System.Threading;
global using global::System.Threading.Tasks;

View File

@@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("YwxAppWpfDanMu")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+7c080b159c5b893b61e005ee82d8fb0a0527b3e8")]
[assembly: System.Reflection.AssemblyProductAttribute("YwxAppWpfDanMu")]
[assembly: System.Reflection.AssemblyTitleAttribute("YwxAppWpfDanMu")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
[assembly: System.Runtime.Versioning.TargetPlatformAttribute("Windows7.0")]
[assembly: System.Runtime.Versioning.SupportedOSPlatformAttribute("Windows7.0")]
// 由 MSBuild WriteCodeFragment 类生成。

View File

@@ -0,0 +1 @@
2c1526129923d8dd40fac0b697e335e0b734b30a95c0c7dd7f4cf9f0a7248275

View File

@@ -0,0 +1,16 @@
is_global = true
build_property.TargetFramework = net8.0-windows
build_property.TargetPlatformMinVersion = 7.0
build_property.UsingMicrosoftNETSdkWeb =
build_property.ProjectTypeGuids =
build_property.InvariantGlobalization =
build_property.PlatformNeutralAssembly =
build_property.EnforceExtendedAnalyzerRules =
build_property._SupportedPlatformList = Linux,macOS,Windows
build_property.RootNamespace = YwxAppWpfDanMu
build_property.ProjectDir = D:\repos\YwxAppWpfDanMu\YwxAppWpfDanMu\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =
build_property.CsWinRTUseWindowsUIXamlProjections = false
build_property.EffectiveAnalysisLevelStyle = 8.0
build_property.EnableCodeStyleSeverity =

View File

@@ -0,0 +1,6 @@
// <auto-generated/>
global using global::System;
global using global::System.Collections.Generic;
global using global::System.Linq;
global using global::System.Threading;
global using global::System.Threading.Tasks;

View File

@@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("YwxAppWpfDanMu")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+7c080b159c5b893b61e005ee82d8fb0a0527b3e8")]
[assembly: System.Reflection.AssemblyProductAttribute("YwxAppWpfDanMu")]
[assembly: System.Reflection.AssemblyTitleAttribute("YwxAppWpfDanMu")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
[assembly: System.Runtime.Versioning.TargetPlatformAttribute("Windows7.0")]
[assembly: System.Runtime.Versioning.SupportedOSPlatformAttribute("Windows7.0")]
// 由 MSBuild WriteCodeFragment 类生成。

View File

@@ -0,0 +1 @@
2c1526129923d8dd40fac0b697e335e0b734b30a95c0c7dd7f4cf9f0a7248275

View File

@@ -0,0 +1,16 @@
is_global = true
build_property.TargetFramework = net8.0-windows
build_property.TargetPlatformMinVersion = 7.0
build_property.UsingMicrosoftNETSdkWeb =
build_property.ProjectTypeGuids =
build_property.InvariantGlobalization =
build_property.PlatformNeutralAssembly =
build_property.EnforceExtendedAnalyzerRules =
build_property._SupportedPlatformList = Linux,macOS,Windows
build_property.RootNamespace = YwxAppWpfDanMu
build_property.ProjectDir = D:\repos\YwxAppWpfDanMu\YwxAppWpfDanMu\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =
build_property.CsWinRTUseWindowsUIXamlProjections = false
build_property.EffectiveAnalysisLevelStyle = 8.0
build_property.EnableCodeStyleSeverity =

View File

@@ -0,0 +1,6 @@
// <auto-generated/>
global using global::System;
global using global::System.Collections.Generic;
global using global::System.Linq;
global using global::System.Threading;
global using global::System.Threading.Tasks;